Abstract
The issue of safety in respect of using technology in education is an issue that deserves particular attention. This research uses a quantitative methodology to explore whether the use made by children of video games, social media, and smartphones in their free time influences the development of digital competence as regards safety. This study was conducted based on a sample of 800 compulsory education phase Spanish students. The results show a relatively low competence level, suggesting the need for digital education as part of the school curriculum so that students can make safe use of digital technologies. According to the findings, while students enjoy playing video games and using certain social media, mainly through smartphones, they are not digitally competent. The results reported for the assessment of digital competence in the safety area are within the basic level and, in general, boys have a higher level of competence than girls, except in the protecting health and protecting the environment competences.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.