Abstract

The paper presents an analysis of a molding process and the structure of the mold for a joystick handler. At the simulation of the molding process are analyzed multiple variants changing the number and position of the gates, the runner system, and the number of the pockets. Several combinations of technological parameters are taking into account in establishing the set of variables, which gives the best quality for the part. With the aid of Autodesk Inventor and Moldflow software, a complete set of quality parameters are predicted.

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