Abstract

As Computer Graphics makes rapid strides in various aspects of digital shape modeling it is easy to lose perspective of the larger motivations for digital shape modeling in design and animation. This chapter provides a high level view of shape modeling illustrated within the space of conceptual automotive design. Automotive design provides a unique perspective on digital shape modeling, where digital models are critical to downstream production processes but automotive designers almost exclusively work with sketches, clay and other traditional media. Design iterations that transition between physical and digital representations of a prototype are thus a big bottleneck in the industrial design lifecycle. In this chapter we propose a top-down approach, starting with the design desirables and suggesting modeling paradigms that harness skills and creativity of designers.

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