Abstract

A machine cannot easily understand and interpret three-dimensional (3D) data. In this study, we propose the use of graph matching (GM) to enable 3D motion capture for Indian sign language recognition. The sign classification and recognition problem for interpreting 3D motion signs is considered an adaptive GM (AGM) problem. However, the current models for solving an AGM problem have two major drawbacks. First, spatial matching can be performed on a fixed set of frames with a fixed number of nodes. Second, temporal matching divides the entire 3D dataset into a fixed number of pyramids. The proposed approach solves these problems by employing interframe GM for performing spatial matching and employing multiple intraframe GM for performing temporal matching. To test the proposed model, a 3D sign language dataset is created that involves 200 continuous sentences in the sign language through a motion capture setup with eight cameras.The method is also validated on 3D motion capture benchmark action dataset HDM05 and CMU. We demonstrated that our approach increases the accuracy of recognizing signs in continuous sentences.

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