Abstract

In the era of globalization, the development of the gaming world is evident very quickly, evidenced by the launch of various types of games every year, even every month. Game development that grows rapidly makes the desire to incorporate educational elements into the game application. It is also supported by the development of game engine to facilitate game development. The purpose of this research is to build an education based game on PC platform using Unity3D Game Engine (the newest game engine) to increase the learning frequency. The result achieved in this result is the creation of an educational based game app as a medium of study by combining the concept of the game and learning in it. Conclusion obtained after doing this research is that education based game can be made to increase the learning frequency.

Highlights

  • Information technology always grows rapidly every year and becoming individual needs

  • We conducted some questionnaire to 116 high school students in Santa Patricia and Santo Kristoforus II High School in Jakarta, Indonesia

  • Respondents use more than 2 h in their time at home to playing games as entertainment

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Summary

Introduction

Information technology always grows rapidly every year and becoming individual needs. One of the information technologies that grow rapidly is computer. We can gain some benefits like a learning method for children using a computer-based multimedia. One form of multimedia which can apply the teaching method is game (Vaughan, 2010). Game is a problem solving activity to using an approach that wants the fun attitude. Game is an alternative media that provide comfort and entertainment, and can provide obstacles and challenges to solve a problem. Several types of games that developed today in Indonesia are role-playing games, education games, strategy games, action games and many more. One type of game development that quite large and popular is Role Playing Game (RPG)

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