Abstract

A clear understanding of the dynamic semantics of languages involved in the representation of behavior is essential for a large and varied audience such as final users of these languages, CASE tool builders or method engineers. This chapter introduces a proposal aimed at achieving such an understanding by suggesting a different metamodeling approach. This approach is based on a two layer architecture which puts forward the explicit distinction between the generic behavior represented in a dynamic model (Base Layer) and the behavior represented in relation to a particular situation (Snapshot Layer). Using this architecture as a starting point, a metamodel of UML State Machines is proposed, which consists basically of two UML class diagrams (one diagram for each layer of the architecture) and two maps. These maps represent, respectively, the determination of the initial status and the process performed by a run to completion step as defined in the UML semantics.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.