Abstract

The purpose of this study was to determine the effectiveness Hyponym Game in improving students vocabulary mastery. The research was conducted in SMP Muhammadiyah 01 Sukajaya. The sample of this study was 7th-grade students. This class consisted of 30 students. The method used in this study was quantitative method with pre-experimental design and one group pre-test and post-test design. The result of this research explained that students pre-test score was 54 and after treatments by using Hyponym Game, students post-test score was 74.73. The results of pre-test and post-test were calculated by using a t-test. The writer determined that using Hyponym Game is effective to enrich students vocabulary mastery.

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