Abstract

Although several automatic computer systems have been proposed to address facial expression recognition problems, the majority of them still fail to cope with some requirements of many practical application scenarios. In this paper, one of the most influential and common issues raised in practical application scenarios when applying automatic facial expression recognition system, head pose variation, is comprehensively explored and investigated. In order to do this, two novel texture feature representations are proposed for implementing multi-view facial expression recognition systems in practical environments. These representations combine the block-based techniques with Local Ternary Pattern-based features, providing a more informative and efficient feature representation of the facial images. In addition, an in-house multi-view facial expression database has been designed and collected to allow us to conduct a detailed research study of the effect of out-of-plane pose angles on the performance of a multi-view facial expression recognition system. Along with the proposed in-house dataset, the proposed system is tested on two well-known facial expression databases, CK+ and BU-3DFE datasets. The obtained results shows that the proposed system outperforms current state-of-the-art 2D facial expression systems in the presence of pose variations.

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