Abstract

Autism Spectrum Disease (ASD) can be referred to as one type of neurodevelopmental disorder, causing communication or behavioral disabilities in multiple severity levels. These challenges cause difficulties in communication, interaction, problem-solving, etc. Though having no persistent cure for ASD, several treatments and intervention strategies prevail for their behavioral development. These treatments include social skill training, sensory integration, and occasional therapy, etc. Many of these researches highly emphasize joint attention, which is the common issue of most autism cases. Joint or shared attention is highly essential for language and communication skill development. In this work, we proposed a game-based approach to improving the joint attention of children with autism. This approach focuses on the efficiency of skilling up their shared attention by interacting with digital models through problem-solving. We integrate AR (Augmented Reality) and VR (Virtual Reality) technologies for solving this issue. Using these technologies, we have designed an interactive multi-staged game module, including several types of real-life alike problems. Problem-solving and interacting with these mascots can help children build up learning and communication skills, which sometimes real-life interaction may find challenging. Again, eye screening and health can be issues in the device-centric scheme. An analytical survey has been presented in this work, confirming that all these health issues have been carefully considered. Implementation and outperforming results of this work will give a clear stand about the effectiveness of this module. Besides, we present sufficient analytics confirming that this module can also be efficient for normal children.

Highlights

  • Autism Spectrum Disease (ASD) has a high percentage of occurrence in children, affecting 1 in 160 subjects [1]

  • Health Organization supported survey 2009, there are 0.84% of children suffering from Autism Spectrum disorders

  • According to the World Health Organization supported survey 2009, there are 0.84% of children suffering from Autism Spectrum disorders

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Summary

INTRODUCTION

From the social perspective of Bangladesh, autism is not considered a severe medical issue, and in most cases, people with autism do not receive any thorough medical treatment. Soumik Sarker*, Department of CSE, Shahjalal University of Science and Technology, Sylhet, Bangladesh. Ali Hasan Md. Linkon, Department of CSE, Shahjalal University of Science and Technology, Sylhet, Bangladesh. Faisal Haque Bappy, Department of CSE, Shahjalal University of Science and Technology, Sylhet, Bangladesh. Md Forhad Rabbi, Department of CSE, Shahjalal University of Science and Technology, Sylhet, Bangladesh. Md Mahadi Hasan Nahid, Department of CSE, Shahjalal University of Science and Technology, Sylhet, Bangladesh. Health Organization supported survey 2009, there are 0.84% of children suffering from Autism Spectrum disorders. Children with autism cannot interact with normal people, with their kins, and they often become the victim of bullying. This research represents a game-based approach for improving the joint attention of autistic children through several strategic problem-solving phases, which is the core term of concern in the field of autism. By reviewing several approaches related to this domain, we think this approach can be unique and useful for bettering autistic people

RELATED WORK
METHODOLOGY
IMPLEMENTATION
EXPERIMENTAL RESULT AND ANALYSIS
Is the system UI comfortable for them?
Is the system solving social interaction between autistic
DISCUSSION AND FUTURE
Findings
CONCLUSION
Full Text
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