Abstract
Information technology is proliferating and drives the learning process toward e-learning. At the moment, people can learn from their gadget through learning sites, applications, or games. However, to improve users’ motivation, e-learning must be appealing. Researchers have introduced the concept of gamification to make learning more entertaining. The primary purpose of this research is to understand how the proposed gamification elements using Mechanics, Dynamics, and Aesthetics (MDA) framework improve users' motivation and learning outcomes in English learning. For this research, we use 6-11 framework defining six aspects of emotion and eleven aspects of instinct. We collected users’ scores then analyzed them by using a t-test. We also used a questionnaire to access the users' experience. The results suggest that most of the respondents are motivated to learn more deeply. We conclude that the proposed gamification elements improve users' motivation and learning outcomes.
Highlights
Information technology is proliferating and drives the learning process toward e-learning
Besides the study of gamification elements and its framework, we reviewed related works conducted by other researchers
Utami and Fatta [19] conducted research which focused on tenses learning with gamification elements in a web form
Summary
Information technology is proliferating and drives the learning process toward e-learning. The low interest in learning can be seen from the results of a survey conducted by APJII in 2014, where internet used for educational facilities was only 29.3%. To improve users’ motivation, e-learning must be appealing. Gamification has been considered one of the key emergent and widely adopted teaching technologies in education in this decade [2]. Gamification encourages users to improve progress through content, motivation, influence behavior, and bring innovation [4]. The main purpose of this research is to explore how gamification can increase users’ motivation and learning outcome. The study aims to investigate how the English learning application is made with MDA framework in accordance with English learning materials
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