Abstract

This research aimed to determine the effect of ethnomathematics-based interactive multimedia to creative thinking skills and learning motivation of elementary school students. This research used quasi experiment of quantitave approach. This research was conducted at Gentan 01 Public Elementary School, Purbayan 01 Public Elementary School, and Kudu 01 Public Elementary School. The data collection method used test, questionnaires, and documentation. The stages of data analysis include conducting multivariate normality tests, homogeneity tests of variance and covariance matrices, pretest data balance tests, and hypothesis testing with multivariate analysis of variance. The research showed that Multivariate Tests output obtained a sig. value of 0,0001<0,05 or hypothesis is rejected. This means that there was a difference in the average of creative thinking skills and learning motivation between the experimental class and control class. Therefore, it can be concluded that ethnomathematics-based interactive multimedia impacted creative thinking skills and learning motivation simultaneously (together).

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