Abstract

We demonstrate the generation of phase holograms of multiple 3D objects at different axial positions without cross talk and significant improvements in performance over conventional methods. We first obtain the phase hologram of two 3D objects, each one comprising 50 layers, using the global Gerchberg-Saxton algorithm. Then, we discuss and demonstrate a propagation approach based on the singular value decomposition of the Fresnel impulse response function that enables fast computation of small distance propagations. Finally, we propose a new iterative hologram generation algorithm, to the best of our knowledge, that takes advantage of this propagation approach and use it to make the hologram of the same scene previously obtained with the global Gerchberg-Saxton algorithm. We perform numerical and experimental reconstructions to compare both methods, demonstrating that our proposal achieves 4 times faster computation, as well as improved reconstruction quality.

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