Abstract

The traditional chimney software architecture design, which is based on the application object, scale and equipment, is difficult to meet the urgent need of multi-resolution, multi-viewpoint, two-dimensional and three-dimensional consistent battlefield situation comprehensive display. Referring to the idea of U.S. Army's general operational diagram, the architecture of the current battlefield situation integrated display system is upgraded and improved. Aiming at the problems of information splitting and real-time undifferentiated access of multi-domain heterogeneous data, technical means such as spatial analysis and multi-source data integration are put forward, and the problems of fast loading and visualization of 3D models of the large battlefield space are solved by designing force clustering and motion trajectory smoothing algorithms. This method improves the service ability and the level of the battlefield situation comprehensive display system, and has a broad arrange of application.

Full Text
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