Abstract

Navigation systems are extensively used in everyday life, but the conventional A* algorithm has several limitations in path planning applications within these systems, such as low degrees of freedom in path planning, inadequate consideration of the effects of special regions, and excessive nodes and turns. Addressing these limitations, an enhanced A* algorithm was proposed using regular hexagonal grid mapping. First, the approach to map modeling using hexagonal grids was described. Subsequently, the A* algorithm was refined by optimizing the calculation of movement costs, thus allowing the algorithm to integrate environmental data more effectively and flexibly adjust node costs while ensuring path optimality. A quantitative method was also introduced to assess map complexity and adaptive heuristics that decrease the number of traversed nodes and increase the search speed. Moreover, a turning penalty measure was implemented to minimize unnecessary turns on the planned paths. Simulation results confirmed that the improved A* algorithm exhibits superior performance, which can dynamically adjust movement costs, enhance search efficiency, reduce turns, improve overall path planning quality, and solve critical path planning issues in navigation systems, greatly aiding the development and design of these systems and making them better suited to meet modern navigation requirements.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.