Abstract

This paper presents a case study on implementing the Octalysis Framework in a high school mental health course in China. The study aims to engage and motivate students by incorporating gamification strategies. The paper provides an overview of the Octalysis Framework and discusses its selection for the course design. The implementation process, including specific gamification strategies and game mechanics, is described in detail. The student feedback indicates positive outcomes, demonstrating the effectiveness of the Octalysis Framework in engaging students in mental health education. The paper concludes by discussing the broader implications of the study's findings and application of gamification in mental health education in China.

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