Abstract

Abstract. Geodesign method and tools are extensively used for collaborative decision making focused on different fields such as transportation, land use, and landscape and has been applied in various places around the world. Nowadays, Augmented Reality (AR), Virtual Reality (VR) and more recently AR sandbox are increasingly becoming very popular particularly as a pedagogical tool. This research aims to investigate whether an AR sandbox could enhance the understanding of people around the development of design proposals and their impacts. We explored if AR sandbox could be implemented in a collaborative geodesign workflow. We reported an experiment where people were asked to build new trails using the sandbox and how the trails they designed were integrated with a larger design. Results explore opportunities and limitations of implementing AR sandbox in a collaborative geodesign workflow based on the experiment in this paper. Our AR sandbox experiment revealed a wide range of benefits to participants in the trail planning and to the geodesign structure.

Highlights

  • 1.1 IntroductionThe integration of the design process with new technology has been advocated by a group of scholars and technologists including Bill Miller, an architect and engineer at ESRI and Carl Steinitz, an urban designer professor at Harvard University (ESRI 2010)

  • An Augmented Reality (AR) sandbox is used in this paper in order to assess its implications in the geodesign workflow for the first time

  • Two systems of active transport and tourism were selected from a geodesign workshop which was held in Sydney Australia in 2016

Read more

Summary

Introduction

1.1 IntroductionThe integration of the design process with new technology has been advocated by a group of scholars and technologists including Bill Miller, an architect and engineer at ESRI and Carl Steinitz, an urban designer professor at Harvard University (ESRI 2010). Steinitz proposed many ideas and he defined geodesign as “changing geography by design” (Steinitz 2012). Geodesign is a “methodology” that provides a design framework (Steinitz 2012). Steinitz (2012) defined geodesign as “a set of concepts and methods that are derived from both geography and other spatially oriented sciences, as well as from several of the design professions, including architecture, landscape architecture, urban and regional planning,...” (p.1). Geodesign is based on geographic sciences, and interactions and negotiations between professionals and the people of the place. It is based on data, analysis, and design (Miller 2012)

Objectives
Methods
Results
Discussion
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call