Abstract

E-Learning industry, since 2008, while record high suit rate of 9.5 percent annually, was rapidly emerging in high value-added service industry of the next generation [1-2]. As information technology develops, several types of e-learning have changed. In recent years, smart learning using mobile devices has become a trend [3-4]. However, problems occur when the contents, solutions, or services implemented on existing PC-based systems are applied to a mobile environment [5]. Existing e-learning mainly differs as was desktop PC-based operations, the internet connection as well, such as location-based services and augmented reality, can be applied a variety of techniques, it takes advantage of smart devices, and then, the existing e-learning became to provide differentiated services [6-7]. Most domestic technologies are developed using Flash and ActiveX, depending on the vendor. Cloud storage system that cloud computing providers provides large amounts of data storage and processing of cloud computing is a key component [10]. Most of the e-learning systems that use these same technologies are problematic to use in a smart-learning environment [8]. To solve these problems, we implemented a user-oriented contents authoring tool which is appropriate for smart-learning [9]. By providing this mobile device-based authoring tool, users are able to create real-time content. Furthermore, we aim to use HTML5 technology to create a cross-platform tool and to improve the user-oriented environment and e-learning services available for smart phones. Our tool provides additional convenience to many users by building a mobile device, web, and user-log-server. Using this approach, the real “smart” form of the contents used in smart phones expected.

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