Abstract

Due to the strong scattering of ultraviolet (UV) communication, it is particularly suitable for scenarios involving short distance and large angle scattering, such as communication between buildings and jungles. In this paper, a system based on a single scattering model and a discrete Poisson channel pulse counting signal processing algorithm is constructed, and the effects of the number of signal photons, noise photons, and elevation angle on the system's bit error rate (BER) are simulated and analyzed. The effect of sampling rate on the system's performance is numerically analyzed. The results show that the pulse counting algorithm is suitable for systems with a small number of signal photons and a high sampling rate. The BER of the system when the number of signal photons becomes large is more dependent on the sampling rate than the signal-to-noise ratio. Additionally, we designed an outdoor test system including hardware system, pulse counting, synchronization and data recovery algorithms. The test results are consistent with the simulation results. The communication rate of the outdoor system is designed to be 10 kbps at a distance of 50 m. The BER is 10-3 when the elevation angle is 85°, while the BER is 10-5 when the elevation angle is 50°.

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