Abstract

The development of information technology is very rapid at this time, more or less has affected the whole community. This research makes educational games with learning materials to know historical figures by arranging puzzle pieces. In this game, players will arrange puzzles according to their level, namely easy, medium and difficult. If the player can finish the game well, he will applied to the game which is useful for setting the game score that will be given to players who successfully complete the puzzle pieces. With fuzzy logic is expected to improve the quality of user interaction with game play

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