Abstract
Virtual reality technology has been widely used in all walks of life because of its high immersion, interaction and imagination. In the development of virtual reality project, interactive design and production play a vital role in the user experience and the effect of the project. Therefore, how to achieve efficient, convenient and natural interaction in the project is a topic worthy of research for virtual reality project developers. Currently, virtual reality development mainly applies two mainstream engines, Unity and Unreal Engine 4. With its high-quality rendering effect and powerful visual blueprint editor, Unreal Engine 4 quickly occupied the virtual reality game development market. Based on the blueprint editor of Unreal Engine 4, this paper studies the common interaction modes in project development, gives the implementation methods of each kind of common interaction methods in the form of cases, and compares the characteristics of these interaction modes, provides reference for developers.
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