Abstract

This abstract profiles the comparison of correlations between previously validated Super Monkey Ball (SMB) and recently introduced Underground (U) video game on the Nintendo Wii U to multiple validated tasks used for developing basic and advanced laparoscopic skills. Sixty-eight participants, 53 residents and 15 attending surgeons, performed the Top Gun Pea Drop, FLS Peg Pass, intracorporeal suturing, and two video games (SMB and U). SMB is an over-the-counter game, and U was formulated for laparoscopic skill training. Spearman's rank correlations were performed looking at performance comparing the three validated laparoscopic training tasks, and SMB/U. The SMB score had a moderate correlation with intracorporeal suturing (ρ=0.39, p<0.01), and the final score involving all three tasks (ρ=0.39, p<0.01), but low correlations with Pea Drop Drill and FLS Peg Transfer (ρ=0.11, 0.18, p<0.01). The U score had a small correlation with intracorporeal suturing and final score (ρ=0.09, 0.13, p<0.01). However, there were correlations between U score and Pea Drop Drill, and FLS Peg Transfer (ρ=0.24, 0.27, p<0.01, respectively). In this study, SMB had a very significant correlation with intracorporeal suturing. U demonstrated more of a correlation with basic skills. At this point, our conclusion would be that both are effective for laparoscopic skill training, and they should be used in tandem rather than alone.

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