Abstract
5G next-generation networking paradigm with its envisioned capacity, coverage, and data transfer rates provide a developmental field for novel applications scenarios. Virtual, Mixed, and Augmented Reality will play a key role as visualization, interaction, and information delivery platforms. The recent hardware and software developments in immersive technologies including AR, VR and MR in terms of the commercial availability of advanced headsets equipped with XR-accelerated processing units and Software Development Kits (SDKs) are significantly increasing the penetration of such devices for entertainment, corporate and industrial use. This trend creates next-generation usage models which rise serious technical challenges within all networking and software architecture levels to support the immersive digital transformation. The focus of this paper is to detect, discuss and propose system development approaches and architectures for successful integration of the immersive technologies in the future information and communication concepts like Tactile Internet and Internet of Skills.
Highlights
The implementation of the fifth-generation mobile network 5G is currently happening globally in both the developed and developing world
In this paper we will consider two of the most promising technological visions, to analyse and detect the main technical challenges coming from the massive involvement of immersive technologies (Augmented Reality, Virtual Reality, and Mixed Reality) as one of the key elements for interaction and information delivery in their ecosystems: Tactile Internet [2,3] and Internet of Skills [4]
We focused to detect several challenges for successful implementation of the XR in the next-generation communication concepts as Tactile Internet
Summary
The implementation of the fifth-generation mobile network 5G is currently happening globally in both the developed and developing world. In this paper we will consider two of the most promising technological visions, to analyse and detect the main technical challenges coming from the massive involvement of immersive technologies (Augmented Reality, Virtual Reality, and Mixed Reality) as one of the key elements for interaction and information delivery in their ecosystems: Tactile Internet [2,3] and Internet of Skills [4]. Virtual Reality (VR) is a computergenerated artificial environment where the scenes and objects in the user visual feed are artificial (digital) making the user to feel as immersed in the virtual world. On the other side, Augmented Reality (AR) allows the user to see the real environment combined with digital objects overlaid in the physical space. The advancements in both hardware and software development platforms in all three domains enabled the significantly easier creation of various XR applications applicable in various areas of industry, medicine, science, and entertainment
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