Abstract

3D Human Computer Interaction (HCI) becomes more and more popular thanks to the emergence of commercial depth cameras. Moreover, hand gestures provide a natural and attractive alternative to cumbersome interface devices for HCI. In this paper, we present an Image-to-Class Dynamic Time Warping (I2C-DTW) approach for 3D hand gesture recognition. Themain idea is that we divide the time-series curve of a 3D hand gesture into various finger combinations, called `fingerlets', which can either be learned or be set manually to represent each gesture and to capture inter-class variations. Furthermore, the I2C-DTW approach searches for the minimal path to warp two fingerlets, which are fromone test image and the specific class, respectively. Then the gesture recognition is to use the ensemble of multiple image-to-class DTW distance of fingerlets to obtain better performance. The proposed approach is evaluated on two 3D hand gesture datasets and the experiment results show that the proposed I2C-DTW approach significantly improves the recognizing performance.

Full Text
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