Abstract

Augmented reality (AR) applications become increasingly popular, however, little is known about how multimedia consumption interplays with the Quality of Experience (QoE) in these settings. We experimentally evaluate binocular vision augmentation with optical see-through devices by contrasting QoE, expressed by Mean Opinion Scores (MOS), with a ground truth reference data set. We find that the QoE in AR settings (i) is higher for small media impairments and lower for high impairment levels compared to opaque settings, (ii) exhibits an emerging quantifiable relationship with the QoE in traditional setups, (iii) can be approached with common objective image quality metrics as Quality of Service (QoS) factors, and (iv) exhibits a relationship between the Low Gamma frequency band levels determined with consumer-grade electroencephalograms (EEG) and image quality levels as rated by the participants.

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