Abstract

One of the most important applications in multiview imaging (MVI) is the development of advanced immersive viewing or visualization systems using, for instance, 3DTV. With the introduction of multiview TVs, it is expected that a new age of 3DTV systems will arrive in the near future. Image-based rendering (IBR) refers to a collection of techniques and representations that allow 3-D scenes and objects to be visualized in a realistic way without full 3-D model reconstruction. IBR uses images as the primary substrate. The potential for photorealistic visualization has tremendous appeal, and it has been receiving increasing attention over the years. Applications such as video games, virtual travel, and E-commerce stand to benefit from this technology. This article serves as a tutorial introduction and brief review of this important technology. First the classification, principles, and key research issues of IBR are discussed. Then, an object-based IBR system to illustrate the techniques involved and its potential application in view synthesis and processing are explained. Stereo matching, which is an important technique for depth estimation and view synthesis, is briefly explained and some of the top-ranked methods are highlighted. Finally, the challenging problem of interactive IBR is explained. Possible solutions and some state-of-the-art systems are also reviewed.

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