Abstract

This study aimed to identify the need for multimedia development for craft and entrepreneurship learning. Quantitative descriptive is the research approach used. Data collection techniques using a needs analysis questionnaire and analyzed quantitatively using statistics to find out the means and percentage of responses from the sample. The subjects of this study consisted of 55 students of Class XI IPA of SMA N 1 Susukan, Cirebon. The results of the study report that the need for multimedia development for learning craft and entrepreneurship topic received positive responses from students and was supported by students who have the ability to operate computers, besides that schools had been supported by facilities such as computer laboratories. Given all this time, the module still dominates as a learning medium. This research can be used as a basis for decision making for the stages of developing multimedia learning products.

Highlights

  • The development of science and technology has entered into various areas of human life, for example in education

  • This study aims to obtain information about analyzing the needs of educational media development according to the needs of students and technological development, and the scope of this research will cover the use of educational media used during the learning process for craft and entrepreneurship, as well as how students think about learning multimedia as one type of instrucitonal media that apply in crat and entrepreneurship’s learning process

  • As revealed by Erdoğan & Dede (2015) they found that the scores in science and technology in the experimental group were much higher than the control group, these results indicate that there are benefits to the learning process by using computers rather than using media and methods that tends to be conventional

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Summary

Introduction

The development of science and technology has entered into various areas of human life, for example in education. Technologies such as computers, smartphones, and the Internet have become an integral part of the learning process, not all levels have been implemented, and in some cases, their use has not been optimalized. Technological development will make teachers able to offer innovations in the learning process (Yildirim & Sensoy, 2018; Widodo, Huda, Dirgatama, & Wirawan, 2020). The development of technology forces all components of the education system to be able to elaborate on the rapid development of science, information as a means to improve the quality of the learning process. Educational institutions around the world to make significant changes which can make they adapt the competency requirements of the Industrial Revolution 4.0 (RI 4.0), introducing technology to educators is one way that can be used by policy makers, so that classroom learning will be technology-

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