Abstract

Essential elements of virtual reality system include a stereoscopic display that can deliver high quality projections based on user head position, as well as some form of interaction. The delivery of a convincing and comfortable virtual reality experience requires a minimal level of fidelity in tracking and display technology which has only recently been achievable. The demands of the imaging system in the realization of a virtual reality system will be discussed in the context of overall system comfort, performance, and value.

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