Abstract

Today virtual world instruction faces many of the same educational challenges faced by Web-based instruction during its infancy. There is a lot of jargon and visions of the future being bandied about, but as Hirumi et al. note in the May/June and July/August 2010 issues of TechTrends there little understanding of how to apply pedagogical practices in video game settings. i-MMOLE is a research-based instructional design framework created specifically for designing instruction that incorporates virtual world environments. To date, i-MMOLE has been utilized by university students in the creation of more than 300 lesson plans across multiple disciplines and age groups. This article describes the underlying foundation of this framework and how to utilize i-MMOLE in the creation of one’s own virtual world based instruction.

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