Abstract

Saccades to objects moving on a straight trajectory take the velocity of the object into account. However, it is not known whether saccades can compensate for curved trajectories, nor is it known how they are affected by high target speeds. In Experiment 1, participants made a saccade in a delayed saccade task to a target moving in a circular trajectory. Surprisingly, saccades to high-speed moving targets were severely hypometric, with gains of only ∼55% for trajectories of the largest angular speed (2 revolutions per second) and eccentricity (12°). They also had unusually low peak velocities. In Experiment 2, the target jumped along a circular path around a central fixation point. Hypometria was still severe, except for very large jumps. Experiment 3 was like Experiment 1, except that a landmark was positioned on the trajectory of the target, and participants were instructed to make a saccade to the landmark or to its memorized location. This ameliorated hypometria considerably. Given the delayed nature of the tasks of Experiments 1 and 2, participants had considerable time to program a voluntary saccade to a location on the trajectory, if not to the rapidly moving target itself. Nevertheless, the abnormal saccade properties indicate that motor programming was compromised. These results indicate that motor output can be inextricably bound to sensory input to its detriment, even during a highly voluntary motor act; that apparent motion can produce this behavior; and that such abnormal saccades can be "rescued" by the presence of a stable visual goal.

Full Text
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