Abstract
Iterative solvers for sparse linear systems often benefit from using preconditioners. While there exist implementations for many iterative methods that leverage the computing power of accelerators, porting the latest developments in preconditioners to accelerators has been challenging. In this paper we develop a selfadaptive multi-elimination preconditioner for graphics processing units (GPUs). The preconditioner is based on a multi-level incomplete LU factorization and uses a direct dense solver for the bottom-level system. For test matrices from the University of Florida matrix collection, we investigate the influence of handling the triangular solvers in the distinct iteration steps in either single or double precision arithmetic. Integrated into a Conjugate Gradient method, we show that our multi-elimination algorithm is highly competitive against popular preconditioners, including multi-colored symmetric Gauss-Seidel relaxation preconditioners, and (multi-colored symmetric) ILU for numerous problems.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.