Abstract

An overview of a human performance model research program is given. The focus is on design issues associated with developing human performance models as a collection of interactive agents. A cognitive architecture which formalizes the interdependencies among the semi-autonomous agents that constitute the human performance model is described. In addition, since human performance models must be specified at multiple levels of abstraction to distinguish between the psychological model being proposed and the simulation of the model within a computer, issues associated with mapping a psychological model, stated in computational terms, into a computer simulation of the model are described. >

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