Abstract

This paper was inspired by the topics by Marshal McLuhan about cibernetisation media understanding, associated with new findings in intelligent systems that lead towards technological anthropomorphisation, and Larsen's model of cognitive controller mood. The results of research conducted from 1990 to the present day outlining the issues associated with captology are presented, and their transfer to specific areas in education outlined. The objective of the theory is to comprehend, interpret and describe the appearance of various disciplines in the natural and social sciences relating to cognitive cybernetics and Human Computer Interaction. In accordance with the unique principles, multidisciplinarity is replaced by pluriperspectivity, and an approach to integrating research methods with engineering design. The theory answers questions using cognitive cybernetics and its recognition and transformation of Descartes's saying: "cogito ergo sum", (I think, therefore I am). Work presents the relationship and correlation between man and technology as Human computer interaction with technological definitions Intelligent Systems and Captology. Special attention is focused on today's modern education with the use of virtual media and the cultural matrix within which the particular media is active. For intelligent educations systems to become more useful and acceptable, we need to consider the “system” as a synergistic composition of software behaviors, and the human interacting. Human interaction must be dominant and having considered the ruling. This cannot be achieved with today's captological educational media. Captological educational media stifles people, casts their most important, (social), role in education and makes them unhappy? Human Computer Interaction, as a strategy and philosophy, is the future of education!

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.