Abstract

Digital humanities platform has been developing rapidly. Using eye-tracking in usability evaluation can make a difference in user experience. In this paper we propose a gaze-experience model for usability evaluation on digital humanities platform, and select the “Digital Dunhuang” platform as the case study. A user experiment was carried out to verify the application value of the model through a large amount of eye-tracking and user experience data collection and analysis. We found that the features of eye-tracking (such as fixation and saccade) and those of user experience (such as satisfaction, efficiency and effectiveness) had correlations. Implications were also put forward to improve the usability of digital humanities platform and can be extended to similar platforms.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.