Abstract
Digital games with realistic virtual characters have become very popular. The ability for players to promptly control their character is a crucial feature of these types of games, be it platform games, first-person shooters, or role-playing games. Delays in the responsiveness of a player's character, for example due to extensive AI calculations or to network latencies, can considerably reduce the player's enjoyment of a game. In this paper, we present a thorough analysis of the consequences of such delays on the players' experience across two games with different levels of difficulty. We investigate the effects of responsiveness on the player's experience, performance, and perception of the virtual character, as well as the player's adaptability to delays. We find that delay affects the enjoyment of the games as well as the performance, but only becomes really important when a game becomes more challenging. Furthermore, players can get used to delay within a few minutes of play, so that their performance does not significantly differ from players without a delay handicap.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.