Abstract
The article describes how basic cognitive and emotional systems of the embodied brain are products of a long evolutionary history and how this determines the way in which the major film genres are constructed. It synthesizes research from evolutionary psychology and cognitive film studies, as well as moral psychology. It explains how the film experience is embodied: experienced not only cognitively but with the whole body and its interaction with the world. Also discussed is how the biological underpinning of genres are based on three major types of emotions: a group of reptilian emotions central to action and adventure; a group of mammalian emotions related to offspring of care; and separation panic/grief. A special human development to enhance group living has expanded emotions of care to also underpin emotions linked to group living such as loyalty to tribe, aggression towards out-groups and submission to tribal hierarchy, central in war, sci-fi and fantasy films, and also emotions related to social rituals such as comedy, tragedy and musical. A discussion is also offered of how the historical development from hunter-gatherers via societies based on agriculture to the present post-agrarian society has moulded moral emotions; this is exemplified in relation to crime films. Finally, also considered is how age and gender influence genre preferences.
Highlights
The article describes how basic cognitive and emotional systems of the embodied brain are products of a long evolutionary history and how this determines the way in which the major film genres are constructed
The word genre is one of the most used words to classify and describe film. It is used as a marketing label, it is used as an analytical tool and it is important concept for understanding the interplay of biological and cultural determinants in creating viewer interest
Culture is only possible on top of the biological affordances and constraints of our embodied brains as I will argue in this article
Summary
The article describes how basic cognitive and emotional systems of the embodied brain are products of a long evolutionary history and how this determines the way in which the major film genres are constructed. Central for a series of film genres such as action, adventure or crime fiction is such a steady playing through of the interaction between an agent’s perceptions and the affordability of basic actions in relation to the environment and to other agents.
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