Abstract

Full-graph training on graph neural networks (GNN) has emerged as a promising training method for its effectiveness. Full-graph training requires extensive memory and computation resources. To accelerate this training process, researchers have proposed employing multi-GPU processing. However the scalability of existing frameworks is limited as they necessitate maintaining the training data for every layer in GPU memory. To efficiently train on large graphs, we present HongTu, a scalable full-graph GNN training system running on GPU-accelerated platforms. HongTu stores vertex data in CPU memory and offloads training to GPUs. HongTu employs a memory-efficient full-graph training framework that reduces runtime memory consumption by using partition-based training and recomputation-caching-hybrid intermediate data management. To address the issue of increased host-GPU communication caused by duplicated neighbor access among partitions, HongTu employs a deduplicated communication framework that converts the redundant host-GPU communication to efficient inter/intra-GPU data access. Further, HongTu uses a cost model-guided graph reorganization method to minimize communication overhead. Experimental results on a 4XA100 GPU server show that HongTu effectively supports billion-scale full-graph GNN training while reducing host-GPU data communication by 25%-71%. Compared to the full-graph GNN system DistGNN running on 16 CPU nodes, HongTu achieves speedups ranging from 7.8X to 20.2X. For small graphs where the training data fits into the GPUs, HongTu achieves performance comparable to existing GPU-based GNN systems.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call