Abstract

AbstractThe present study examined how members of low status groups would react to a threat to their social identity. Undergraduates participated in a ‘simulated society game,’ and were divided into four groups, each of which was assigned either a high or low status. During a series of game sessions with intergroup competition and cooperation, participants estimated the range of distributions among in‐ group and out‐group members regarding various traits. The central tendency and variability derived from each estimate were analysed. Members of the low status groups deprecated their in‐group with respect to a status‐defining trait, but showed in‐group favouritism regarding alternative, status‐irrelevant traits. Furthermore, the low status members judged their in‐group as more homogeneous than the out‐group regarding the alternative traits, particularly when they were compared to a high status group. The results were interpreted as an indication of a subtle form of maintaining positive in‐group evaluations. Theoretical and methodological implications for the study of status effects are discussed. Copyright © 2004 John Wiley & Sons, Ltd.

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