Abstract

Using terrestrial laser scanning technology we create high-resolution 3-D models of wild ungulates' archeological large-game drives (desert kites) and demonstrate how the collected data can be utilized to conduct spatial and architectural analyses. Visual reconstructions show in great detail how kites were constructed according to geographic and topographic settings and how they were set to maximize prey capture. The models are used to simulate how a kite was operated and especially how it appeared from the hunted animal's perspective. The models also serve as a useful tool for detecting macro and micro construction details, and as a platform for an array of intra- and inter-kite comparisons in different geographic landscapes. Finally, they provide the basis for future documentation of archaeological structures in arid environments.

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