Abstract
This chapter considers in detail the development of software in general and the use of high level and assembly languages in particular. In so doing, consideration is given to the use of high level prototyping, that is, the program is initially postulated in a high level language, or a pseudo high level language, and then converted to assembly language. Also described are the ways in which assembly language and high level languages are mixed. The first stage is to review high level languages.
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