Abstract

Metaverse has gained increasing interest in education, with much of literature focusing on its great potential to enhance both individual and social aspects of learning. However, little work has been done to address the systems and technologies behind providing meaningful Metaverse learning. This article proposes a technical framework to address this research gap, where a hierarchical multiagent reinforcement learning approach with experience sharing is developed to augment the intelligence of nonplayer characters in Metaverse learning for personalization. The utility and benefits of the proposed framework and methodologies are demonstrated in Gridlock, a Metaverse learning game, as well as through extensive simulations.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call