Abstract
This paper explores the application of AI image generation in Computer-Assisted Language Learning (CALL) for Less Commonly Taught Languages (LCTLs). It delves into the potential of text to image generation models in creating context specific visual aids to enhance comprehension and engagement among learners. The integration of AI generated images in a language learning game, Cipher, is discussed, showcasing the benefits and challenges encountered. Learner feedback indicates positive inclinations towards the AI generated images, but also highlights the need for meticulous selection to address biases and stereotypes. Overall, this approach shows promise in creating culturally relevant CALL resources and improving language learning experiences for learners of LCTLs.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.