Abstract

We start with a example of assembler programming, and show how even at this low level the structure of the programming language does not directly mirror the structure of the hardware, but that it is also decisively influenced by the human practices surrounding computer use, and that assembly language gives a view of the hardware which is accommodated to human interests and capabilities. We give several historical examples and illustrate the changing pattern of mutual accommodation between human practices and computer technology, and argue for a more explicitly dialectical and critical approach to the history and philosophy of programming.

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