Abstract

Immersive virtual environments combined with haptic (kinaesthetic and/or tactile) feedback are becoming an essential building block of simulator training in a variety of applications. This paper aims to illustrate the interest of hands-on training simulation with haptic feedback. We review the recent application domains and we expose the progress and open challenges in the medical domain which is particularly demonstrative. The paper then addresses two aspects of haptic feedback that could help enhance modern haptic training simulators' performance, namely transparent and efficient actuation for kinaesthetic feedback and tactile feedback. This research topic, beyond technological progress, should help design kinaesthetic and tactile haptic interfaces and motivate the use of new actuation techniques for more realistic and effective feedback in simulations as soon as users are immersed in virtual environments.

Highlights

  • Hands-on training is necessary to acquire skills for interaction with one’s environment

  • This paper aims at (1) illustrating the interest of hands-on training simulation with haptic devices, (2) depicting current research works by highlighting two specific topics, and (3) reviewing recent progress and open challenges to propose future directions that can lead to their democratization

  • In Section main applications of haptic training simulators, the main application domains of such simulators, and we focus on medical applications, which are the most prominent ones in the literature

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Summary

Introduction

Hands-on training is necessary to acquire skills for interaction with one’s environment. This paper aims at (1) illustrating the interest of hands-on training simulation with haptic devices, (2) depicting current research works by highlighting two specific topics (actuation in HTS and tactile feedback integration), and (3) reviewing recent progress and open challenges to propose future directions that can lead to their democratization. These topics have been chosen as they still suffer with scientific and technical important locks to be open to provide users with more realistic feedback and a better training simulation

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