Abstract

Video interaction is a common way of communication in cyberspace. It can become more immersive by incorporating hap tic modality. Using commonly available depth sensing controllers like Microsoft Kinect, information about the depth of a scene can be captured in real-time together with the video. In this paper, we present a method for real-time hap tic interaction with videos containing depth data. Forces are computed based on the depth information. Spatial and temporal filtering of the depth stream is used to provide stability of force feedback delivered to the hap tic device. Fast collision detection ensures the proposed approach to be used in real-time. The usefulness of the approach is illustrated by a tangible video application example.

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