Abstract

Robotic systems have been developed to handle very small objects, but their use remains complex and necessitates long-duration training. Simulators, such as molecular simulators, can provide access to large amounts of raw data, but only highly trained users can interpret the results of such systems. Haptic feedback in teleoperation, which provides force feedback to an operator, appears to be a promising solution for interaction with such systems, as it allows intuitiveness and flexibility. However, several issues arise while implementing teleoperation schemes at the micro- and nanoscale, owing to complex force fields that must be transmitted to users and scaling differences between the haptic device and the manipulated objects. Major advances in such technology have been made in recent years. In this chapter, we review the main systems in this area and highlight how some fundamental issues in teleoperation for micro- and nanoscale applications have been addressed. We consider three types of teleoperation, including (a) direct (manipulation of real objects), (b) virtual (use of simulators), and (c) augmented (combining real robotic systems and simulators). Remaining issues that must be addressed for further advances in teleoperation for micro- and nanoworlds are also discussed, including (a) comprehension of phenomena that dictate very small object (<500 micrometers) behavior and (b) design of intuitive 3-D manipulation systems. Design guidelines to realize an intuitive haptic feedback teleoperation system at the micro- and nanoscale level are proposed.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call