Abstract

Experimental aesthetics has shed light on the involvement of pre-motor areas in the perception of abstract art. However, the contribution of texture perception to aesthetic experience is still understudied. We hypothesized that digital screen-based art, despite its immateriality, might suggest potential sensorimotor stimulation. Original born-digital works of art were selected and manipulated by the artist himself. Five behavioral parameters: Beauty, Liking, Touch, Proximity, and Movement, were investigated under four experimental conditions: Resolution (high/low), and Magnitude (Entire image/detail). These were expected to modulate the quantity of material and textural information afforded by the image. While the Detail condition afforded less content-related information, our results show that it augmented the image’s haptic appeal. High Resolution improved the haptic and aesthetic properties of the images. Furthermore, aesthetic ratings positively correlated with sensorimotor ratings. Our results demonstrate a strict relation between the aesthetic and sensorimotor/haptic qualities of the images, empirically establishing a relationship between beholders’ bodily involvement and their aesthetic judgment of visual works of art. In addition, we found that beholders’ oculomotor behavior is selectively modulated by the perceptual manipulations being performed. The eye-tracking results indicate that the observation of the Entire, original images is the only condition in which the latency of the first fixation is shorter when participants gaze to the left side of the images. These results thus demonstrate the existence of a left-side bias during the observation of digital works of art, in particular, while participants are observing their original version.

Highlights

  • The concept of haptic aesthetics has its foundations in the phenomenological insight that engaging with works of art involves more than vision alone (Marks, 2002; Sobchack, 2004; Paterson, 2012; Bruno, 2014; Gallese, 2018)

  • The model revealed a main effect of ‘Question by Resolution’ [χ2(4) = 20.3, p < 0.001]: for all questions but Movement high resolution scores were significantly higher than low resolution, showing that sensory motor effectiveness and aesthetic judgments were influenced by the higher extent of textural information available in the High Resolution stimuli

  • We empirically investigated aesthetic experience by privileging the sensorimotor/haptic features of the experienced digital artworks

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Summary

Introduction

The concept of haptic aesthetics has its foundations in the phenomenological insight that engaging with works of art involves more than vision alone (Marks, 2002; Sobchack, 2004; Paterson, 2012; Bruno, 2014; Gallese, 2018). Marks describes haptic visuality as a ‘kind of seeing that uses the eye like an organ of touch,’ and Sobchack regards the film spectator as a ‘cinesthetic [sic] subject. In this study we shift the view on aesthetic experience, considering it in terms of haptic engagement- where meaning and pleasure emerge through as-if (Damasio, 2010) tactile probing of the (virtual) surface. As discussed by Brudzinska, and most pertinent to art-related experience, phenomenological theory understands aisthêsis as encompassing both immediateor actual- perception, and ‘the experience of the possible,’ namely ‘a consciousness in the mode of the as if ’ (Ebisch et al, 2008)

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