Abstract
This paper presents an approach to recognition of static hand gestures based on data acquired from 3D cameras and point cloud descriptors: Ensemble of Shape Functions and Global Radius-based Surface Descriptor. We describe the recognition algorithm consisting of: hand segmentation, noise removal and downsampling of point cloud, dividing point cloud bounding box to cells, feature extraction and normalization, gesture classification. Modifications of the descriptors are proposed in order to increase hand posture recognition rates and decrease quantity of used features as well as computational cost of the algorithm. The experiments performed on four challenging datasets using cross-validation tests prove the usefulness of our approach.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.