Abstract
Hand cricket is an attempt to experience the childhood entrainment of playing cricket using our hands. This paper presents an application built to play Hand cricket using a computer vision-based real-time 3D hand gesture recognition system. To play the game the user will give inputs using hand gestures. These hand gestures will be identified using a real-time computer vision system that runs based on a CNN model. Since in this game both players must play simultaneously the computer also comes up with a number from 1 to 6 when a hand gesture is being read and recognized. The core engine of building this app is an image classifier that classifies a picture of a hand into 1,2,3,4,5,6 and none. This paper shows an interactive simple game application developed, that tries to make the game feel more natural and as if playing with a real person.
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More From: JOURNAL OF HIGH-FREQUENCY COMMUNICATION TECHNOLOGIES
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