Abstract

Women employed in video game companies are facing several barriers regarding equality and career chances. Scholars argue that career development of women is at times hindered because of hegemonic masculinity in organizations, with networks and other social factors playing a more important role than qualifications. This means that women miss out on career opportunities in a thriving and future driving industry. Yet, as gendered working environments are considered to be the result of social construction, they can also be restructured. To explore the drivers of these aspects, we conducted a qualitative field study in a video game company in a large city in Germany to understand what challenges regarding masculinity exist and how they are dealt with. Our lessons learned contribute to the realization of more gender-sensitive working environments in the video game sector and, as a result, of more diverse video games as well. Furthermore, a native English speaker dealt with typos and linguistic infelicities.

Full Text
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