Abstract

Teleoperation is widely used for unmanned ground vehicle (UGV) navigation in military and civilian fields. However, the human operator has to limit speed to ensure the handling stability because of the low resolution of video, limited field of view and time delay in the control loop. In this paper, we propose a novel guidance point generation method that is well suited for human–machine cooperative UGV teleoperation in unstructured environments without a predefined goal position. The key novelty of this method is that the guidance points used for navigation can be generated with only the local perception information of the UGV. Firstly, the locally occupied grid map (OGM) was generated utilizing a probabilistic grid state description method, and converted into binary image to constructed the convex hull of obstacle area. Secondly, we proposed an improved thinning algorithm to extract skeletons of navigable regions from binary images, and find out the target skeleton related to the position of the UGV utilizing the k-nearest neighbor (kNN) algorithm. The target skeleton was reconstructed at the midline position of the navigable region using the decreasing gradient algorithm in order to obtain the appropriate skeleton end points for use as candidate guidance points. For visually presenting the driving trend of the UGV and convenient touch screen operation, we transformed guidance point selection into trajectory selection by generating the predicted trajectory correlative to candidate guidance points based on the differential equation of motion. Experimental results show that the proposed method significantly increases the speed of teleoperated UGV.

Highlights

  • Unmanned ground vehicles (UGV) have been very useful in a number of civilian and military fields, including rescue, reconnaissance and patrol mission

  • The key novelty of this method is that the guidance points used for navigation can be generated with only the local perception information of the UGV

  • We proposed an improved Zhang–Suen algorithm to extract skeletons of navigable regions from image, and find out the target skeleton related to the position of UGV utilizing the k-nearest neighbor (kNN) algorithm

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Summary

Introduction

Unmanned ground vehicles (UGV) have been very useful in a number of civilian and military fields, including rescue, reconnaissance and patrol mission. There are still gaps in the research and methods that attempt to best combine human operator and navigation control system of a UGV. Many of the previous works assumed that navigation control system knows the key guidance information of task. In many cases this is a reasonable assumption, e.g., an autonomous navigation task based on road network, it may be reasonable to assume that global path points have been determined in advance. This paper presents a novel guidance point generation method that is well suited for human–machine cooperative UGV teleoperation in unstructured environments without a predefined goal position.

Related Works
Haptic Interaction Cooperative Control
Guidance Interaction Cooperative Control
Guidance Point Generation Method
OGM Update
Binary Image Representation of OGM
Basic Operations of Mathematical Morphology
Expanding of Obstacles
Generating
Generating Algorithm of Candidate Guidance Points
Smooth Skeleton Generation Based on Convex Hull Transform
11. Spurious
Optimization
Candidate
Human-Machine
Human–Machine
Trajectory
21. Superimposed
Test System
Teleoperation System
Wireless Communication System
Experimental Design
Experimental Result
Maneuvering Task Performance
Handling Stability
Experiment Analysis
Findings
Conclusions
Full Text
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